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| Instruction Execution >> | |
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The first part of the instruction execution cycle is the fetch cycle. To best illustrate the actions that occur within the fetch cycle, there is an interactive animation below. The buttons towards the bottom of the animation can be used to control the progress between the steps. When red they are not available to be clicked, but when green they work as outlined below:
Once the instruction has been fetched and stored in the instruction register, it must then be decoded. The decoding process is detailed on the next page, which can be accessed by clicking the next arrow below. | ||||||||||||||
© Matthew
Eastaugh, 2004 |
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